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Trials of mana review1/3/2023 ![]() A funny side effect of staying true to the original spirit of the SNES release is that there are reused assets everywhere, which includes an item merchant (or maybe they are all brothers?) who is always inexplicably dancing until you approach him to browse his wares. Some side characters have over-the-top, melodramatic acting, but considering the source material sits firmly in the campy category of storytelling, some of the encounters are entertaining simply because of the way they are presented. All characters have voices now, which wasn’t really a thing in the old SNES days. ![]() An option to hear the original soundtrack is also included, which fans are sure to enjoy.īrand new to this remake is voice acting. Some of the overworld tracks are repetitive, but the music is enjoyable enough that the repetition isn’t annoying. The music is a great homage, as it segues between light and upbeat, to ominous and back again. Hiroki Kikuta, the composer of the 1995 original, was brought on to consult with the reimagined soundtrack of Trails of Mana. It seems much more work went into the audio production of Trials of Mana, and rightly so. ![]() The environments are mostly bland, and while characters reflect the originals, the models are not very detailed. The result leaves something to be desired. The Unreal Engine 4 was used for this remake, like so many others these days. #Trials of mana review Ps4#Trials of Mana PS4 Review – Timid Use of Unreal Could this remake bring what was great from the original to the surface, with a current-gen shine? Find out in our Trials of Mana PS4 review. ![]() The world of video games was such a different place back then, with real-time 3D graphics still mostly a thing of the future. The original Trials of Mana, known as Seiken Densetsu 3 in Japan, released in 1995 on the SNES Super Famicom in Japan, almost 25 years ago. ![]()
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